Maxwell "Glorthiar" Taylor
Santa Cruz, CA
A college student at UC Santa Cruz studying game design and 3D modeling
I was raised in a gaming family playing games like Ocarina of Time and Starcraft from the age of three years old. At eleven years old I found Blender 3D and my infatuation with 3D modeling began. Since then I have improving my skills in both art and design including
pursing a degree in "Games and Playable Media" at the University of California Santa Cruz.
Games and Playable Media
University of California – Santa cruz
Currently finishing my final year as a Senior at UCSC.
A class in the basics of video game theory and design all taught in the GameSalad Engine
3D modeler and Texturer
Student Design Team
I volunteered to join onto a student design team for a currently unreleased VR game called “Everybodies Sad”
Elite immortal Gaming
I am currently the Graphics designer for a small but growing variety gaming channel on Youtube, Where I design overlays and thumbnails for videos.
Blender3D, ZBrush, Unity, Substance Designer/Painter, Photoshop, Clip Studio Paint, Maya
3D modeling, Texturing, UV Mapping