Maxwell "Glorthiar" Taylor
Santa Cruz, CA
A college student at UC Santa Cruz studying game design
I was raised in a gaming family playing games like Ocarina of Time and Starcraft from the age of three years old, so gaming has always been a part of my life. When I was 11 I found blender and my infatuation with 3D modeling started, 9 years later i’ve improved to a professional level and am stilling enjoying it. After high school I started pursuing (and am still pursuing) a degree in the art and design of games and playable media at the University of California Santa Cruz.
University of California – Santa cruz
Learning games design, Currently in my Sophomore year.
A class in the basics of video game theory and design all taught in the GameSalad Engine
I designed a game known as “Adrica”, Though it was never released it was a pretty good experience in learning about game design. Sadly I wasn’t able to afford the proper licensing and never finished the game.
3D modeler and Texturer
Student Design Team
I volunteered to join onto a student design team for a currently unreleased VR game called “Everybodies Sad”
Elite immortal Gaming
I am currently the Graphics designer for a small but growing variety gaming channel on Youtube, Where I design overlays and thumbnails for videos.
photoshop, blender, premiere
3D modeling, Texturing