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Full name

Maxwell "Glorthiar" Taylor


3D Artist


Santa Cruz, CA


A college student at UC Santa Cruz studying game design


I was raised in a gaming family playing games like Ocarina of Time and Starcraft from the age of three years old, so gaming has always been a part of my life. When I was 11 I found blender and my infatuation with 3D modeling started, 9 years later i’ve improved to a professional level and am stilling enjoying it. After high school I started pursuing (and am still pursuing) a degree in the art and design of games and playable media at the University of California Santa Cruz.


Game Design

University of California – Santa cruz

Santa Cruz, CA · 08/17/2015 – Present

Learning games design, Currently in my Sophomore year.

Gaming 101

Miller-Metro school of Design

Corpus Christi, TX · September 2013 – June 2014

A class in the basics of video game theory and design all taught in the GameSalad Engine


Game Developer

Self Imployed

· 2013 – 2014

I designed a game known as “Adrica”, Though it was never released it was a pretty good experience in learning about game design. Sadly I wasn’t able to afford the proper licensing and never finished the game.

3D modeler and Texturer

Student Design Team

University of California Santa Cruz · 11/17 – Present

I volunteered to join onto a student design team for a currently unreleased VR game called “Everybodies Sad”

Graphics Designer

Elite immortal Gaming

· 12/18 – Present

I am currently the Graphics designer for a small but growing variety gaming channel on Youtube, Where I design overlays and thumbnails for videos.


photoshop, blender, premiere


3D modeling, Texturing